<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/">
  <channel>
    <title>Vasilije Jukić</title>
    <link>https://vjukic.com/</link>
    <description>Recent content on Vasilije Jukić</description>
    <generator>Hugo -- 0.148.2</generator>
    <language>en</language>
    <lastBuildDate>Fri, 26 Jun 2026 12:00:00 +0200</lastBuildDate>
    <atom:link href="https://vjukic.com/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>Digit Dynamic Programming</title>
      <link>https://vjukic.com/posts/digit-dp/</link>
      <pubDate>Fri, 26 Jun 2026 12:00:00 +0200</pubDate>
      <guid>https://vjukic.com/posts/digit-dp/</guid>
      <description>A guide to Digit DP, explaining state variables like tight bounds and leading zeros through a practical example.</description>
    </item>
    <item>
      <title>Stop Memorizing DP Formulas: The Real Way to Learn Dynamic Programming</title>
      <link>https://vjukic.com/posts/mastering-dp/</link>
      <pubDate>Tue, 03 Mar 2026 10:00:00 +0200</pubDate>
      <guid>https://vjukic.com/posts/mastering-dp/</guid>
      <description>We will go through the problem example and start with a decision tree, move to memoization, transition to tabulation, and finally optimize space.</description>
    </item>
    <item>
      <title>Illuminating the Game: Building a High-Performance 2D Lighting Engine</title>
      <link>https://vjukic.com/posts/mw/2d-lighting-system/</link>
      <pubDate>Sun, 22 Feb 2026 10:00:00 +0200</pubDate>
      <guid>https://vjukic.com/posts/mw/2d-lighting-system/</guid>
      <description>A deep dive into implementing a performant dynamic lighting system in a custom Java game engine.</description>
    </item>
    <item>
      <title>Coroutines Deep Dive - Part 5: Testing</title>
      <link>https://vjukic.com/posts/coroutines/coroutines-deep-dive-part5/</link>
      <pubDate>Thu, 04 Dec 2025 10:00:00 +0200</pubDate>
      <guid>https://vjukic.com/posts/coroutines/coroutines-deep-dive-part5/</guid>
      <description>The series finale. We&amp;#39;re looking at runTest, virtual time, and how to stop your tests from being nightmares.</description>
    </item>
    <item>
      <title>Coroutines Deep Dive - Part 4: Advanced Flow &amp; Resilience</title>
      <link>https://vjukic.com/posts/coroutines/coroutines-deep-dive-part4/</link>
      <pubDate>Wed, 22 Oct 2025 10:00:00 +0200</pubDate>
      <guid>https://vjukic.com/posts/coroutines/coroutines-deep-dive-part4/</guid>
      <description>Dive into advanced Flow operators. We&amp;#39;ll cover backpressure strategies (buffer, conflate, collectLatest), context switching, and declarative error handling.</description>
    </item>
    <item>
      <title>Coroutines Deep Dive - Part 3: Streams &amp; Kotlin Flow</title>
      <link>https://vjukic.com/posts/coroutines/coroutines-deep-dive-part3/</link>
      <pubDate>Mon, 22 Sep 2025 10:00:00 +0200</pubDate>
      <guid>https://vjukic.com/posts/coroutines/coroutines-deep-dive-part3/</guid>
      <description>We cover cold and hot streams, learn to combine and transform them, and master StateFlow and SharedFlow for state management and events.</description>
    </item>
    <item>
      <title>Coroutines Deep Dive - Part 2: Scope, Context, and Cancellation</title>
      <link>https://vjukic.com/posts/coroutines/coroutines-deep-dive-part2/</link>
      <pubDate>Fri, 19 Sep 2025 10:00:00 +0200</pubDate>
      <guid>https://vjukic.com/posts/coroutines/coroutines-deep-dive-part2/</guid>
      <description>Explore the backbone of coroutines: CoroutineScope for structured concurrency, Dispatchers for thread management, and cancellation and error handling.</description>
    </item>
    <item>
      <title>Coroutines Deep Dive - Part 1: The Fundamentals</title>
      <link>https://vjukic.com/posts/coroutines/coroutines-deep-dive-part1/</link>
      <pubDate>Tue, 09 Sep 2025 10:00:00 +0200</pubDate>
      <guid>https://vjukic.com/posts/coroutines/coroutines-deep-dive-part1/</guid>
      <description>We will tackle the core problem of blocking UI and introduce the  builders: &amp;#39;launch&amp;#39; and &amp;#39;async/await&amp;#39;.</description>
    </item>
    <item>
      <title>The Accidental Game Engine: My Journey with Merciless Warrior</title>
      <link>https://vjukic.com/posts/mw/merciless-warrior-journey/</link>
      <pubDate>Mon, 19 Aug 2024 14:00:00 +0200</pubDate>
      <guid>https://vjukic.com/posts/mw/merciless-warrior-journey/</guid>
      <description>A detailed chronicle of the Merciless Warrior project, from its origins as a Java Swing experiment to its current state as a microservices-based gaming platform with Kafka and Spark.</description>
    </item>
    <item>
      <title>Why Ditching ZooKeeper for KRaft is a Game-Changer</title>
      <link>https://vjukic.com/posts/kafka/kafka-zookeeper-vs-kraft/</link>
      <pubDate>Wed, 22 May 2024 10:00:00 +0200</pubDate>
      <guid>https://vjukic.com/posts/kafka/kafka-zookeeper-vs-kraft/</guid>
      <description>A deep dive into Kafka&amp;#39;s architectural shift from ZooKeeper to KRaft. We will explain the operational pains of the past and the massive gains in simplicity, speed and scale.</description>
    </item>
    <item>
      <title>About Me</title>
      <link>https://vjukic.com/about/</link>
      <pubDate>Tue, 21 May 2024 10:00:00 +0000</pubDate>
      <guid>https://vjukic.com/about/</guid>
      <description>&lt;p&gt;Hello! I&amp;rsquo;m Vasilije Jukic, a dedicated software developer and a student at the Faculty of Computing, Union University, in Belgrade. My passion lies at the intersection of software development and machine learning, where I find great satisfaction in building applications that solve real-world challenges.&lt;/p&gt;
&lt;p&gt;Currently, my academic journey is focused on mastering &lt;strong&gt;Distributed Systems&lt;/strong&gt;, a field I find fascinating for its complexity and scalability challenges.&lt;/p&gt;
&lt;h3 id=&#34;hahahugoshortcode1s0hbhb-technical-skills&#34;&gt;&lt;i class=&#34;fa-solid fa-laptop-code&#34;&gt;&lt;/i&gt; Technical Skills&lt;/h3&gt;
&lt;p&gt;My technical toolkit is diverse, allowing me to adapt to various project requirements. Here are a summary of the technologies I work with:&lt;/p&gt;</description>
    </item>
  </channel>
</rss>
